Benötige Hilfe bei diesem Script. Der Tisch ist unsichtbar bei mir.
Quelle:
http://www.uoguide.com/Davies%27_Locker
Was übersehe ich?
Danke für eure Hilfe. ;)
- Code:
using System;
using Server;
using Server.Gumps;
using Server.Network;
namespace Server.Items
{
public class WorldTableChestAddon : BaseAddonContainer
{
public override int DefaultGumpID{ get{ return 0x49; } }
public override int DefaultDropSound{ get{ return 0x42; } }
[Constructable]
public WorldTableChestAddon( bool east ) : base( east ? 0x4BF9 : 0x4BFF )
{
if ( east ) // East
{
AddComponent( new AddonContainerComponent( 0x4BF9 ), 0, -1, 0 );
AddComponent( new AddonContainerComponent( 0x4BF8 ), 1, -1, 0 );
AddComponent( new AddonContainerComponent( 0x4BFA ), 0, 0, 0 );
AddComponent( new AddonContainerComponent( 0x4BF7 ), 1, 0, 0 );
AddComponent( new AddonContainerComponent( 0x4BFB ), 0, 1, 0 );
AddComponent( new AddonContainerComponent( 0x4BF6 ), 1, 1, 0 );
Name = "World Table Chest";
Weight = 5.0;
}
else // South
{
AddComponent( new AddonContainerComponent( 0x4BFF ), -1, 0, 0 );
AddComponent( new AddonContainerComponent( 0x4BFD ), -1, 1, 0 );
AddComponent( new AddonContainerComponent( 0x4C00 ), 0, 0, 0 );
AddComponent( new AddonContainerComponent( 0x4BFC ), 0, 1, 0 );
AddComponent( new AddonContainerComponent( 0x4C01 ), 1, 0, 0 );
AddComponent( new AddonContainerComponent( 0x4BFE ), 1, 1, 0 );
Name = "World Table Chest";
Weight = 5.0;
}
}
public WorldTableChestAddon( Serial serial ) : base( serial )
{
}
public override void Serialize( GenericWriter writer )
{
base.Serialize( writer );
writer.Write( (int) 0 ); // version
}
public override void Deserialize( GenericReader reader )
{
base.Deserialize( reader );
int version = reader.ReadInt();
}
}
}

















